Simulate a metal deformation sim in Houdini, then bring it into Unreal using vertex animation textures!
Read MoreTalks III - Rigid Body Fracturing with Solaris (Houdini Hive 2020)
Ingesting a USD scene with Solaris, isolating and fracturing desired areas, simulation, and reintegration back into the overall USD scene for downstream use!
Read MoreTalks II - Build and destroy wooden boats (Siggraph 2018)
Design, build, and destroy a typical wooden boat!
Read MoreSIGGRAPH fracturing presentation is online!
My #Siggraph2017 talk about fracturing FX was recorded and is online now! Thanks #SideFX, it was a blast! Watch me try to be funny while talking about cool workflows to fracture more effectively with Houdini 16's new Boolean SOP!
https://vimeo.com/228248086