Simulate a metal deformation sim in Houdini, then bring it into Unreal using vertex animation textures!
Read MoreTalks III - Rigid Body Fracturing with Solaris (Houdini Hive 2020)
Ingesting a USD scene with Solaris, isolating and fracturing desired areas, simulation, and reintegration back into the overall USD scene for downstream use!
Read MoreTalks II - Build and destroy wooden boats (Siggraph 2018)
Design, build, and destroy a typical wooden boat!
Read MoreTalks I - Boolean Or Not Boolean (SIGGRAPH 2017)
All about the Boolean fracture!
Read MoreRigids V - Dynamic Blasts
Rapid fire rigid and particle bursts!
Read MoreRigids IV - Terrain Destruction
Rapidly fracture and control terrain destruction!
Read MoreRigids III - Vehicle DEFORMATION
Metal deformation and joint articulation for destroying vehicles!
Read MoreRigids II - Structure Destruction
Rigid constraints and forces to break buildings!
Read MoreDemo reel by Andrea Lazzarini
Check out Andrea Lazzarini's new demo reel, made in part with the Applied Houdini Rigids video tutorial series - that church collapse shot is awesome! Thanks for sending, Andrea!