GET AHEAD WITH EXPERT VIDEO TUTORIAL TRAINING
Applied Houdini is a production quality oriented Houdini tutorial series created by Steven Knipping, currently a Senior Rigid Body Destruction / FX Technical Director at Lucasfilm's Industrial Light & Magic (Star Wars: Rise of Skywalker, Avengers: Endgame, Rogue One: A Star Wars Story, Aquaman). Benefit from production proven workflows while also getting an in-depth explanation of why things work the way they do. Best of all - each tutorial is crammed with actual information and footnotes instead of gratuitous talking and dead space! Watch the sizzle reel above and then check out the currently available lessons below to become a Houdini master!
December 27th, 2022: Newest lesson released - Liquids IV - Fluid Interaction released! Click the preview above to learn more!
All Lessons
Simulate massive amounts of particles as though they were physical objects!
Create advanced sparks and lightning energy bolts with custom motion blur!
Create magical effects with volume deformations and custom velocity fields!
Making efficient, high quality volume renders! (Plus the sparse solver!)
Discounted Bundles
Free Lessons and Talks
Simulate a metal deformation sim in Houdini, then bring it into Unreal using vertex animation textures!
Ingesting a USD scene with Solaris, isolating and fracturing desired areas, simulation, and reintegration back into the overall USD scene for downstream use!
Design, build, and destroy a typical wooden boat!